IFF SDK benchmarks

This page presents some test results of real machine vision cases where IFF SDK is used, such as:

  • Noise reduction
  • RTSP and WebRTC streaming (coming)
  • Image recording (coming)
  • Color processing (coming)

Denoise

To remove noise from images, IFF SDK has a denoising module that uses Discrete Wavelet Transform (DWT) and thresholding. There are two denoise options available in the SDK:

  • RGB denoise which is applied after demosaicing (debayering),
  • RAW denoise for Mono and Bayer (raw) images.

See denoise implementation details and parameter descriptions in the IFF SDK technical manual.

Testing results of the denoising module on a system with 4K camera and different NVIDIA GPUs are shown in the table.

Denoise performance for 4K UHD (3840 x 2160) 16-bit images

GeForce RTX 3070 Ti Laptop

  • RAW Denoise: 1.77 ms
  • RGB Denoise: 3.25 ms

GeForce RTX 2080 Ti

  • RAW Denoise: 2.20 ms
  • RGB Denoise: 3.55 ms

Jetson AGX Orin

  • RAW Denoise: 3.72 ms
  • RGB Denoise: 7.19 ms

Jetson AGX Xavier

  • RAW Denoise: 6.76 ms
  • RGB Denoise: 13.45 ms

Image comparison

 

Download the original TIFF images to explore the noise reduction result for a specific case with XIMEA MC124CG-SY color camera as an image source and laptop equipped with RTX 3070 Ti GPU.

Standard image processing pipeline with:

  • 3840 x 2160 ROI on the camera
  • DFPD high-quality demosaic with 11×11 processing window
  • Denoise:
    • without any denoise or
    • with both RAW and RGB denoise options applied
  • Image recording in TIFF format

Without denoise

After RAW and RGB denoise

Comparison of two cropped (900 x 600) images with Before/After image slider:

  • Before – without any denoise
  • After – with both RAW and RGB denoise
without denoisewith RAW and RGB denoise

10 reasons to use

Latest IFF SDK Color Study release

MRTech on Github